#ifndef __PHYSICCONTROLLER_H__
#define __PHYSICCONTROLLER_H__

#include "World.h"
#pragma once
//@author dylan
class World;
class PhysicController
{
	public:
		PhysicController();
		void CreatePointers(World *w);
		bool CreateDebug(){
		World *Pworld;
		BulletWorld *physics_world;
		KCC *player;
		~PhysicController();
};
#endif 